Denzill Loe’s Portfolio

 
 

Hi, my name is Denzill Loe. I am a 2022 computer science graduate from San Francisco State University. Since graduating, I have been actively involved with SFSU's Incugator program, which serves as a startup incubator program for student-based business ventures.

Additionally, I have been working as part-time faculty at San Francisco State University, assisting professors in the computer science department with various classes. I helped write curriculum and helped teach a few lectures in a class called Multiplayer Game Development, and I also worked as a student mentor teaching biology and chemistry students Python and R in classes with the PINC minor certificate. Working at the university has been a very rewarding experience and has helped me hone many computer science skills and soft educational skills.

I'm a very enthusiastic and self-driven programmer, and I am excited to see what I’ll be able to accomplish!

Please feel free to reach out to me at:

denzillloe@gmail.com


PotionSlingers (Published 2021)

This project is a deckbuilder battle royale card game for 2-4 players! Use artifacts, potions, rings, and vessels to sling your way to victory! 150+ cards to discover, play, and laugh at!

I developed the digital version of the card game using Unity and C#. I implemented online multiplayer functionality, the various deck building mechanics of the game, and a rules-based computer AI.

Physical card game out now! Order here.

Wishlist the digital version! Steam page here.


PAX Unplugged 2023

 

PINCData Website

This project was a data visualization website created for the PINC minor program at San Francisco State University. The webpage displays anonymized student enrollment data pulled from an EC2-hosted SQL database. Made using JavaScript and the React framework.

The website can be viewed here.





Database Management System

Project that represented a mock college department database involving a database modeled and forward engineered in MySQLWorkbench, hosted remotely using MyRemoteSQL, and controlled via a Discord bot in a Discord channel. Milestone 1 covers detailing the conceptual design and architecture of the database model. Milestone 2 covers further defining the relational model, forward engineering, and testing of the database. Milestone 3 covers the hosting and insertion of data into the database. Feel free to look at each of the milestones and look at the work done at each stage.

The GitHub page for this project can be viewed here.

 

Digital Virtuosos

This project was a musical instrument and audio visualizer web app made using TypeScript in the React framework. It contains five different instruments and some very interesting audio visualizers. The work was done with a group of five people.

The GitHub page for this project can be viewed here.


 

Fridge Lifeline

This project is a “refrigerator” MEAN full-stack web app made using TypeScript and the Angular framework. Work was done with five people over the course of three months. I was the back-end lead responsible for hosting the database and website on an EC2 instance in AWS. 

The GitHub page for this project can be viewedhere.

 

Jump n Shoot

The game I made for this project consists of a simple one-screen platformer shooter. Everything except the bullets and the text for the score is drawn using a tile sheet that I modified in Photoshop from a game tutorial I found. The rules of the game are very simple: shoot and avoid the enemies. Please enjoy! Made using JavaScript. Play it here.